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【RECAP】3×3.EXE PREMIER 2025 PLAYOFFS – MEN / OSAKA

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3×3.EXE PREMIER PLAYOFFS 2025
Global Stage, Australian Triumph – BRISBANE 3X3.EXE Seal Historic 3×3.EXE Premier Title
The 2025 3×3.EXE Premier Playoffs brought the curtain down on a remarkable season that stretched across five countries, featuring 78 men’s teams competing in 869 games from May through September. Held over two electrifying days in Osaka, Japan, the event gathered 22 of the best teams from Japan, Australia, Thailand, Vietnam, and New Zealand — each earning their place through months of fierce competition. The stakes were clear: one final weekend, one champion to crown from the deepest and most diverse 3×3 field in Premier history.
From the opening possessions of the qualifying draw to the final whistle of Game 870, the Playoffs showcased everything that defines 3×3 basketball — pace, precision, and passion. The blend of international talent and tactical depth made every matchup unpredictable, while storylines unfolded from every corner of the bracket: Japan’s elite defending home court, Southeast Asia’s rapid rise, and Australia’s relentless surge. In the end, the season concluded with history made, as two Australian powerhouses rose above the field and BRISBANE 3X3.EXE claimed the 2025 3×3.EXE Premier title in dominant fashion.
QUALIFYING DRAW 1
- EPIC.EXE (8 – Japan) – 515 EXE POINTS | 61% Winning% | 17.9 PPG
- ESDGZ OTAKI.EXE (11 – Japan) – 495 EXE POINTS | 57% Winning% | 17.3 PPG
- IRISPARTNERS AICHI.EXE (12 – Japan) – 485 EXE POINTS | 59% Winning% | 18.4 PPG
- HOKUSO RHINOS.EXE (15 – Japan) – 465 EXE POINTS | 50% Winning% | 16.4 PPG
MOMENT THAT MATTERED
EPIC.EXE Survive Qualifying Gauntlet to Reach Premier Playoffs
EPIC.EXE rose to the challenge in Osaka, showing the resilience and composure required to keep their season alive. The eighth seed opened their campaign with a narrow 21–18 victory over HOKUSO RHINOS.EXE, sealed by Tatsuki Kishikawa’s calm finish from the free-throw line.
In the second game, the focus turned to Kazuki Shigeomoto, whose hustle on the glass and timely scoring over the final three minutes helped EPIC.EXE surge past IRISPARTNERS AICHI.EXE 21–16. Averaging 17.9 points per game through the regular season, EPIC.EXE once again showed their ability to score in bunches when it mattered most, earning a well-deserved place in the 3×3.EXE Premier Playoffs main draw.
QUALIFYING DRAW 1 RESULTS
- Game 1 – EPIC.EXE (21) Def HOKUSO RHINOS.EXE (18)
- Game 2 – IRISPARTERS AICHI.EXE (21) Def ESDGZ OTAKI.EXE (14)
- Game 3 – EPIC.EXE (21) Def IRISPARTERS AICHI.EXE (16)
QUALIFYING DRAW 1 WINNER:
EPIC.EXE
QUALIFYING DRAW 2
- TRYHOOP OKAYAMA.EXE (9 – Japan) – 500 EXE POINTS | 61% Winning% | 18.7 PPG
- BEEFMAN.EXE (10 – Japan) – 495 EXE POINTS | 67% Winning% | 17.4 PPG
- SHINAGAWA CC WILDCATS.EXE (13 – Japan) – 480 EXE POINTS | 57% Winning% | 19.1 PPG
- TOKYO DIME.EXE (14 – Japan) – 465 EXE POINTS | 48% Winning% | 18.6 PPG
MOMENT THAT MATTERED
From the Brink to the Main Draw: TOKYO DIME.EXE Advance in Style
TOKYO DIME.EXE entered the qualifying draw with their playoff hopes hanging by a thread, but they responded with the poise of a seasoned unit. Behind a balanced offensive effort from Wataru Kuroda, Masahiro Komatsu, and Yu Nishiune, the Tokyo side stunned TRYHOOP OKAYAMA.EXE 17–14 in their opener, showing early that seeding meant little once the ball was checked.
In the deciding contest, Nishiune once again delivered in the clutch, burying a key jumper down the stretch to edge out SHINAGAWA CC WILDCATS.EXE 20–17 and secure their passage into the 3×3.EXE Premier Playoffs main draw. Averaging 18.6 points per game across the season, TOKYO DIME.EXE’s offensive versatility and composure under pressure proved decisive when it mattered most.
QUALIFYING DRAW 2 RESULTS
- Game 1 – TOKYO DIME.EXE (17) Def TRYHOOP OKAYAMA.EXE (14)
- Game 2 – SHINAGAWA CC WILDCATS.EXE (22) Def BEEFMAN.EXE (10)
- Game 3 – TOKYO DIME.EXE (20) Def SHINAGAWA CC WILDCATS.EXE (17)
QUALIFYING DRAW 2 WINNER:
TOKYO DIME.EXE



MAIN DRAW
POOL A
- SAIGON HEAT.EXE (1 – Vietnam) – 745 EXE POINTS | 90% Winning% | 20.2 PPG
- UTSUNOMIYA BREX.EXE (6 – Japan) – 560 EXE POINTS | 66% Winning% | 19.1 PPG
- SHINAGAWA CITY.EXE (1 – Japan) – 750 EXE POINTS | 86% Winning% | 20.7 PPG
- TOKYO DIME.EXE (QD 2) – 465 EXE POINTS | 48% Winning% | 18.6 PPG
POOL A MOMENT THAT MATTERED
Clutch Shooting Propels UTSUNOMIYA BREX.EXE to Pool A Supremacy
Pool A delivered a heavyweight clash to open the 3×3.EXE Premier Playoffs, featuring national champions, international contenders, and two of the most polished lineups in the competition. In the day’s first showdown, SHINAGAWA CITY.EXE, Japan’s top seed led by Tomoya Ochiai and Ryo Ozawa, faced off against UTSUNOMIYA BREX.EXE, who entered the postseason in red-hot form after their Round 8 triumph. The matchup quickly lived up to its billing, as both teams exchanged defensive stops and physical drives that showcased the level of intensity only playoff basketball brings.
With the score delicately balanced at 15–13 in favour of SHINAGAWA CITY.EXE, UTSUNOMIYA BREX.EXE’s Solomon Coulibaly found himself open beyond the arc and buried a composed two-pointer to tie the game. From there, the closing minute became a shootout between the two sides’ stars, as Ozawa and Ochiai kept SHINAGAWA CITY.EXE alive with tough makes under pressure. Yet, the composure of Griffin Biwer and Coulibaly proved decisive for UTSUNOMIYA BREX.EXE, combining on a string of crucial plays, including Biwer’s strong finish at the rim to complete the 20–18 victory.
The win set the tone for the rest of Pool A, with UTSUNOMIYA BREX.EXE continuing their momentum to secure wins over SAIGON HEAT.EXE (21–16) and TOKYO DIME.EXE (19–14), locking up top spot with an unbeaten record. Their consistency at both ends of the floor was a reminder of their ability to stay composed in high-pressure moments, an attribute that would serve them well heading into the knockout phase.
For SHINAGAWA CITY.EXE, the narrow opening loss didn’t end their campaign. They responded with victories over TOKYO DIME.EXE (22–19) and SAIGON HEAT.EXE (22–19) to secure second place in the group. However, it was UTSUNOMIYA BREX.EXE’s ability to stay disciplined, hit timely shots, and execute under playoff pressure that ultimately separated them as the Pool A winners.
POOL A RESULTS
- Game 1 – UTSUNOMIYA BREX.EXE (20) Def SHINAGAWA CITY.EXE (18)
- Game 2 – TOKYO DIME.EXE (17) Def SAIGON HEAT.EXE (15)
- Game 3 – SHINAGAWA CITY.EXE (22) Def TOKYO DIME.EXE (19)
- Game 4 – UTSUNOMIYA BREX.EXE (21) Def SAIGON HEAT.EXE (16)
- Game 5 – SHINAGAWA CITY.EXE (22) Def SAIGON HEAT.EXE (19)
- Game 6 – UTSUNOMIYA BREX.EXE (19) Def TOKYO DIME.EXE (14)
POOL A WINNER:
UTSUNOMIYA BREX.EXE

POOL B
- RNSPORT.EXE (1 – Thailand) – 660 EXE POINTS | 83% Winning% | 19.7 PPG
- BREAKDOWN.EXE (2 – Australia) – 760 EXE POINTS | 88% Winning% | 21.0 PPG
- ZETHREE ISHIKAWA.EXE (2 – Japan) – 720 EXE POINTS | 83% Winning% | 20.5 PPG
- EPIC.EXE (QD 1) – 515 EXE POINTS | 61% Winning% | 17.9 PPG
POOL B MOMENT THAT MATTERED
Gilligan’s Heroics Lift ZETHREE ISHIKAWA.EXE to Top of Pool B
Pool B brought together four powerhouse squads from across the 3×3.EXE landscape. From Thailand’s RN SPORT.EXE and Japan’s ZETHREE ISHIKAWA.EXE to Australia’s high-flying BREAKDOWN.EXE and Japan’s qualifying survivor EPIC.EXE, every matchup carried playoff weight. All eyes narrowed to the final pool game — a winner-takes-all showdown between ZETHREE ISHIKAWA.EXE and BREAKDOWN.EXE, the two unbeaten teams fighting for a direct ticket to the semi-finals.
The contest began at a furious pace as League MVP Luke Jamieson and his high-flying running mate Cooper Wilks powered BREAKDOWN.EXE to an 18–14 advantage. Their explosive drives and transition finishes appeared to have ZETHREE ISHIKAWA.EXE on the ropes, but the Japanese runners-up responded with characteristic poise and physical discipline.
As fatigue crept in, ZETHREE ISHIKAWA.EXE methodically closed the gap from the free-throw line, capitalising on late fouls to pull even at 19–all. With momentum tilting, Devin Gilligan, one of the league’s most reliable closers, isolated his defender, finished through contact for the go-ahead basket, and calmly converted from the stripe to complete a 7–1 closing run.
The 21–19 victory capped an unbeaten sweep for ZETHREE ISHIKAWA.EXE, who also posted decisive wins over RN SPORT.EXE (21–9) and EPIC.EXE (21–8). Their resilience under pressure and ability to execute in tight moments reinforced why they’ve been one of Japan’s most consistent performers all season and earned a well-deserved semi-final berth in Osaka.
POOL B RESULTS
- Game 1 – ZETHREE ISHIKAWA.EXE (21) Def RN SPORT.EXE (9)
- Game 2 – BREAKDOWN.EXE (21) Def EPIC.EXE (16)
- Game 3 – ZETHREE ISHIKAWA.EXE (21) Def EPIC.EXE (8)
- Game 4 – BREAKDOWN.EXE (21) Def RN SPORT.EXE (9)
- Game 5 – ZETHREE ISHIKAWA.EXE (21) Def BREAKDOWN.EXE (19)
- Game 6 – EPIC.EXE (21) Def RN SPORT.EXE (9)
POOL B WINNER:
ZETHREE ISHIKAWA.EXE

POOL C
- BRISBANE.EXE (1 – Australia) – 820 EXE POINTS | 97% Winning% | 20.9 PPG
- PRECISIONMOVE.EXE (1 – New Zealand) – 740 EXE POINTS | 88% Winning% | 20.5 PPG
- CT MONKEY.EXE (2 – Thailand) – 560 EXE POINTS | 67% Winning% | 18.3 PPG
- SHONAN SEASIDE.EXE (5 – Japan) – 575 EXE POINTS | 67% Winning% | 19.6 PPG
POOL C MOMENT THAT MATTERED
Woodfall Ignites BRISBANE 3X3.EXE to Unbeaten Pool C Finish
Pool C featured a cross-continental mix of powerhouses, but by the time the final game tipped off, only two remained unbeaten, BRISBANE 3X3.EXE, Australia’s number-one ranked squad, and SHONAN SEASIDE.EXE, Japan’s fifth seed built around size, shooting, and discipline. Both sides had swept through the opening day with ease, setting up a marquee matchup that promised pace, power, and precision.
Early on, SHONAN SEASIDE.EXE held their own through composed ball movement and mid-range execution from Stephen Hurt and Tomoyuki Kato, keeping within a single point at the halfway mark. BRISBANE 3X3.EXE countered behind the creativity of Brendan Teys and Kai Woodfall, who orchestrated the attack and kept tempo high against the taller Japanese lineup.
Coming out of a timeout, Woodfall erupted, draining back-to-back twos and finishing a transition drive to spark a 7-0 run in barely a minute. His streak broke the game wide open, and although SHONAN SEASIDE.EXE responded with a pair of quick baskets inside, the Australian champions were relentless. Woodfall capped his outburst with a heavily contested corner two, silencing any comeback hopes and igniting the BRISBANE bench.
The Aussies closed the contest on an 11-3 burst to win 22–13, with Woodfall scoring nine of those points in just two minutes. The result extended BRISBANE 3X3.EXE’s flawless run through the pool stage after earlier wins over PRECISION.EXE and CT MONKEY.EXE, reinforcing why they were the most efficient offensive team in the competition, and booking their return to the semi-finals with eyes firmly set on redemption.
POOL C RESULTS
- Game 1 – BRISBANE 3X3.EXE (17) Def PRECISION.EXE (9)
- Game 2 – SHONAN SEASIDE.EXE (21) Def CT MONKEY.EXE (10)
- Game 3 – BRISBANE 3X3.EXE (21) Def CT MONKEY.EXE (11)
- Game 4 – SHONAN SEASIDE.EXE (20) Def PRECISION.EXE (7)
- Game 5 – BRISBANE 3X3.EXE (22) Def SHONAN SEASIDE.EXE (13)
- Game 6 – CT MONKEY.EXE (21) Def PRECISION.EXE (10)
POOL C WINNER:
BRISBANE 3×3.EXE

POOL D
- HACHINOHE DIME.EXE (3 – Japan) – 630 EXE POINTS | 77% Winning% | 19.5 PPG
- MAGIC.EXE (3 – Australia) – 660 EXE POINTS | 75% Winning% | 19.5 PPG
- MINAKAMI TOWN.EXE (4 – Japan) – 610 EXE POINTS | 76% Winning% | 19.6 PPG
- TOKYO VERDY.EXE (7 – Japan) – 525 EXE POINTS | 61% Winning% | 18.5 PPG
POOL D MOMENT THAT MATTERED
Jamerson Leads MELBOURNE MAGIC.EXE to Unbeaten Pool D Finish
Pool D lived up to its reputation as the most balanced and unpredictable group of the playoffs, featuring a mix of size, skill, and experience across every roster. Australia’s MELBOURNE MAGIC.EXE, the nation’s third-ranked team, faced off against Japan’s MINAKAMI TOWN.EXE in what quickly became one of the defining games of the tournament. Both teams had the versatility to dominate inside or stretch the floor with long-range shooting, and from the opening possession, the matchup delivered exactly that blend of power and finesse.
MELBOURNE MAGIC.EXE established early control through the inside-out pairing of Jerron Jamerson and Dillon Stith, whose physical presence created space for perimeter looks. MINAKAMI TOWN.EXE showed composure in response, trading baskets until veteran leader Shun Otsuka went down with an untimely injury that sidelined him for the rest of the weekend. Despite the setback, MINAKAMI TOWN.EXE rallied through sharp execution and spacing, staying within striking distance as the Australians held an 18–15 edge entering the final minutes.
From there, Jamerson turned the momentum, slicing through traffic for a crucial drive that pushed MELBOURNE MAGIC.EXE to the brink of victory. The response came immediately from Thomas Allen, who used his athleticism to finish a strong drive at the rim and keep MINAKAMI TOWN.EXE alive. Yet, it was Jamerson again who provided the final blow, isolating his defender on the next possession and powering to the hoop to close out a 21–16 win in clinical fashion.
The result proved pivotal, as MELBOURNE MAGIC.EXE went on to defeat both HACHINOHE DIME.EXE (21–13) and TOKYO VERDY.EXE (21–12), topping Pool D with an unbeaten record. Their ability to stay composed under pressure, balance physicality with shot-making, and execute late in games positioned them as one of the most dangerous teams entering the semi-finals.
POOL D RESULTS
- Game 1 – HACHINOHE DIME.EXE (20) Def TOKYO VERDY.EXE (15)
- Game 2 – MELBOURNE MAGIC.EXE (21) Def MINAKAMI TOWN.EXE (16)
- Game 3 – MELBOURNE MAGIC.EXE (21) Def HACHINOHE DIME.EXE (13)
- Game 4 – MINAKAMI TOWN.EXE (21) Def TOKYO VERDY.EXE (17)
- Game 5 – MINAKAMI TOWN.EXE (21) Def HACHINOHE DIME.EXE (11)
- Game 6 – MELBOURNE MAGIC.EXE (21) Def TOKYO VERDY.EXE (12)
POOL D WINNER:
MELBOURNE MAGIC.EXE


SEMI FINAL 1
USTUNOMIYA BREX.EXE vs MELBOURNE MAGIC.EXE
Jamerson and Hadley Lead MELBOURNE MAGIC.EXE Into the Championship Game
The first semi-final in Osaka featured a clash of styles between UTSUNOMIYA BREX.EXE, the Pool A winners who had stunned Japan’s top seed earlier in the tournament, and MELBOURNE MAGIC.EXE, the Australian powerhouse that had emerged unbeaten from the toughest group of the playoffs. Both teams entered in rhythm and full of confidence, and from the opening possession, the matchup set the tone for a physical and tactical battle.
UTSUNOMIYA BREX.EXE struck first, continuing the sharp form that had carried them through the main draw. Solomon Coulibaly opened the scoring with a quick finish at the rim before Yuki Nakanishi followed with a layup on the next play. A long-range two from Yudai Ara capped a 4–0 start as Melbourne took time to find their footing.
Once settled, MELBOURNE MAGIC.EXE began to impose their trademark physicality. Jerron Jamerson muscled his way through traffic to score their first points, Dillon Stith connected from deep, and Gabe Hadley ignited the crowd with a thunderous one-handed jam that levelled the tempo and signalled the contest was far from one-sided. Still, UTSUNOMIYA BREX.EXE maintained composure behind Griffin Biwer and Coulibaly, keeping the early advantage.
Momentum shifted midway through the first half when Jamerson’s back-to-back baskets gave Melbourne their first lead of the game, though it was short-lived as Nakanishi immediately answered for UTSUNOMIYA BREX.EXE. The sides continued to trade blows, highlighted by Hadley’s confident two-pointer from the top of the arc that edged Melbourne ahead 11–10 at the break.
The second half brought a surge of intensity. UTSUNOMIYA BREX.EXE’s physical defence began to show strain as they committed their seventh foul with four minutes remaining, putting Melbourne in the bonus. Hadley converted from the line, and Stith followed with a putback to extend the margin to three. Jamerson then delivered the turning point, powering through contact for an and-one finish that pushed the lead to 15–11 and tilted the game decisively in Melbourne’s favour.
UTSUNOMIYA BREX.EXE attempted to rally through Biwer and Coulibaly, whose strong post plays briefly cut the deficit to a single possession. But every time they threatened, Melbourne answered. Hadley buried another deep shot to halt the comeback before Jamerson drove hard at a smaller defender to bring his side within a basket of victory.
A late jumper from Nakanishi gave UTSUNOMIYA BREX.EXE a glimmer of hope, but it wasn’t enough. On the next possession, Hadley drained a clutch two from the wing to seal a 21–16 win and send MELBOURNE MAGIC.EXE through to the Final of the 3×3.EXE Premier Playoffs as the first Non-Japanese team to qualify for the 3×3.EXE Premier Final.
The victory showcased Melbourne’s blend of power and poise, Jamerson’s interior dominance paired with Hadley’s perimeter precision, proving once again that the Australian champions are built for big moments on the international stage.
SCORE
MELBOURNE MAGIC.EXE (21) Def UTSUNOMIYA BREX.EXE (16)

SEMI FINAL 2
ZETHREE ISHIKAWA.EXE vs BRISBANE 3×3.EXE
BRISBANE 3X3.EXE Power Past Japanese Giants to Make History in Osaka
The second semi-final promised fireworks from the opening check ball. ZETHREE ISHIKAWA.EXE, Japan’s number-two seed, entered with confidence after an emotionally charged victory over BREAKDOWN.EXE in the pool stage, establishing themselves as serious title contenders. Standing in their way was BRISBANE 3X3.EXE, Australia’s top-ranked side, who came in boasting the best defensive record of the playoffs, allowing just 11.0 points per game while averaging 20.0 on offence. With ZETHREE already having eliminated one Australian team, the stage was set for a fierce test of national pride and endurance.
ZETHREE ISHIKAWA.EXE drew first blood through Jevonnie Scott, who calmly sank a pair of free throws to start the scoring. Brisbane needed a few possessions to find rhythm, but veteran guard Brendan Teys sparked life into the contest with a pinpoint assist to Ben Volkman inside, before drilling a two-pointer from the top. Moments later, Matt Johns elevated for a two-handed finish that brought the Australian bench to its feet, matching ZETHREE’s early composure.
Once in rhythm, Brisbane’s offensive versatility came to the fore. Kai Woodfall—nicknamed “Doc”—scored on consecutive possessions with a crafty layup and a deep two, helping the Aussies seize momentum. ZETHREE stayed within reach through Makoto Fujine’s quick cut to the rim and another two-point shot from Scott, trimming the deficit to one after three minutes of action.
The pace intensified as both teams exchanged baskets. Teys connected again from distance and found Volkman on a back-door cut, while Scott and Devin Gilligan answered with a two-point bomb and a driving finish to level proceedings at 10–10. Scott then struck again from deep to give ZETHREE their first lead of the game.
Unfazed, Teys responded with an and-one finish, displaying the composure of a veteran in high-pressure moments. Gilligan continued to attack for ZETHREE, briefly restoring their edge, but Teys’ hot hand from the perimeter reclaimed the advantage, sending Brisbane into the midpoint timeout ahead 14–13.
Out of the break, Brisbane turned the screws defensively. Their rotations and communication shut down ZETHREE’s offensive flow, forcing rushed shots, while Woodfall once again found his range—driving through contact before burying another two-pointer to push the margin to four. A ZETHREE timeout did little to stem the tide as Johns added a layup, extending the run.
Gilligan responded with a determined drive, but Brisbane had an answer for everything. Woodfall scored on back-to-back possessions to edge the Australians within sight of victory, and Teys sealed it moments later with a wide-open layup to complete a 7-1 closing surge.
The 21–14 result propelled BRISBANE 3X3.EXE into the championship game and ensured an all-Australian final—marking the first time in 3×3.EXE Premier history that the title would go to a non-Japanese champion. For Brisbane, the win was about redemption and resilience, exorcising the heartbreak of 2024 while proving they remain one of the most complete teams in global 3×3 competition.
SCORE
BRISBANE 3X3.EXE (21) Def ZETHREE ISHIKAWA.EXE (14)

Grand FINAL
MELBOURNE MAGIC.EXE vs BRISBANE 3×3.EXE
Redemption Realised: BRISBANE 3X3.EXE Complete Unforgettable Season
After 78 men’s teams from five nations battled across 869 games over five months, everything came down to one final contest in Osaka. Game 870 of the 2025 3×3.EXE Premier season brought an all-Australian showdown as the country’s top-ranked squad, BRISBANE 3X3.EXE, faced a deep and battle-tested MELBOURNE MAGIC.EXE lineup that had conquered Japan’s elite to reach the championship stage. It was a meeting of power, precision, and pride, with Brisbane looking to complete their near-perfect season and Melbourne aiming to dethrone their domestic rivals on the global stage.
Despite both sides’ familiarity, they had only met once previously, a Round 8 matchup in which Brisbane prevailed 21–14, and from the opening exchanges it was clear the tempo would mirror that intensity. Brisbane struck first through Ben Volkman, finishing cleanly off a pick-and-roll, while Melbourne responded a few possessions later as Gabe Hadley cut backdoor for their opening basket.
In the paint, Matt Johns proved unstoppable early, converting two powerful and-one plays that gave Brisbane control. Melbourne’s offence stalled against the physical defence, but Jerron Jamerson finally broke the drought with a smooth post move. Over the next few minutes, both sides traded baskets, Hadley’s mid-range jumper and Jamerson’s drives matching Volkman’s inside finishes, yet Brisbane’s discipline on both ends kept them ahead 9–7 at the midpoint.
After the timeout, Brisbane began to separate. Brendan Teys found space for a tough layup before orchestrating another precise pick-and-roll between Kai Woodfall and Volkman to stretch the lead. Melbourne called a timeout to regroup, but Brisbane’s execution continued to shine. Another Woodfall-Volkman connection extended the advantage, while Jamerson’s fadeaway briefly steadied Melbourne’s rhythm.
Woodfall then delivered the dagger, stepping back from deep and drilling a two-pointer that pushed the lead to six with two and a half minutes remaining. Jamerson answered with a two of his own, but an off-ball foul handed Brisbane free throws, allowing Woodfall to immediately restore the cushion. With Jamerson and Volkman trading baskets, Brisbane’s clock management and composure became the story.
Two more free throws brought Brisbane within a point of victory, and after Hadley scored a quick layup for Melbourne, Woodfall closed the door emphatically, sinking a deep two that never looked like missing. The scoreboard read 21–12, sealing BRISBANE 3X3.EXE as the 2025 3×3.EXE Premier Champions.
For Brisbane, it was a season of dominance and redemption. From heartbreak in 2024 to lifting the trophy in Osaka, the Australian champions completed a historic run, the first non-Japanese team to claim the 3×3.EXE Premier title, capping off an incredible season defined by teamwork, toughness, and unrelenting consistency.
SCORE
BRISBANE 3X3.EXE (21) Def MELBOURNE MAGIC.EXE (12)


MVP – KAI WOODFALL (BRISBANE 3×3.EXE)


The 2025 3×3.EXE Premier Playoffs MVP was awarded to Kai Woodfall of BRISBANE 3X3.EXE, whose leadership, composure, and shot-making were central to Brisbane’s historic championship run. Across the season and throughout the Osaka playoffs, Woodfall consistently proved to be the heartbeat of his team, orchestrating the offence, setting the defensive tone, and delivering in the biggest moments.
At just 178 centimetres, Woodfall may have been the smallest player on the floor, but his impact was unmatched. His blend of control and creativity allowed Brisbane to dictate tempo in every contest, while his fearless scoring made the difference when games tightened. From clutch perimeter shooting to late-game execution, Woodfall produced highlight after highlight, culminating in the championship-winning two-pointer that sealed Brisbane’s 21–12 victory in the Grand Final. His performance embodied the precision, poise, and pride that defined Brisbane’s journey to becoming the 2025 3×3.EXE Premier Champions.
Results

Links
| FIBA 3×3 Event Page | FIBA 3×3 Event Link |
| YouTube Link – Day 1 | Youtube Link – Men’s |
| YouTube Link – Day 2 | Youtube Link – Men’s |
| 3×3.EXE Standings | 3×3.EXE Standings |
| 3×3.EXE Schedule | 3×3.EXE Schedule |
Written by Andrew Cannings
